Decemberborn Interactive

Decemberborn Interactive

https://decemberborn.com/

WHO ARE WE?

 

We are a passionate team based mainly in Sweden and the Netherlands. We're also employing freelancers from around the globe to help bring our project to life. Take a look at our presskit to see a full list of collaborators for Cathedral.

Eric started developing the game and the engine in 2014 as a pure project of passion - the goal was simply to build something fun completely from scratch.

After a while, Eric realized that he wanted someone else on board to compose music and sound effects. After searching for collaborators for a while, he met Aron. The two immediately hit it off, and continued working on Cathedral together.

Eric and Aron joined forces with Acke Salem and formed the company Decemberborn Interactive in 2015. At this point, Decemberborn went from an idea to being a fully formed company, with Acke Salem as CEO.

In 2016, Mattias Andersen joined the company as the second developer. To date, he has worked on both tooling, game engine internals as well as scripting and level design.

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